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PokeBonk Machamp: Fighting final form

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#068Machamp

Fighting

Stage 3 of 3

Base stats

Change compared with Machoke

HP
90
+10
Attack
130
+30
Defense
80
+10
Sp. Atk
65
+15
Sp. Def
85
+25
Speed
55
+10
Total
505
+100

Ultimate by evolution stage

  1. Tier 1 · MachopThousand StrikesThree bursts of karate chops sweep the front in a fan and push everyone back.
  2. Tier 2 · MachokeColossal SeismicYou jump very high and come down with all your weight: an enormous fissure stuns and launches everyone within 11 m.
  3. Tier 3 · MachampThis formFour ArmsFour arms strike in all four directions three times and it all ends in a Dynamic Punch that confuses.

Evolution line

  1. Machop
  2. MachokeLv. 30
  3. MachampLv. 42

Evolution levels are worked out from the game code and have not been play-tested.

League family

Role: Fighter

Passive: Guts — +25% physical damage.

Starting moves:

  • Karate ChopFighting
  • Low KickFighting
  • Cross ChopFighting
  • Dynamic PunchFighting

Unlock challenge

The challenge belongs to the Machop family.

  • Defeat 20 Alpha Pokémon.

Unlock challenges for every family

Damage taken by attack type

More damage from

  • Flying×1.35
  • Psychic×1.35
  • Fairy×1.35

Normal damage from

  • Normal×1
  • Fighting×1
  • Poison×1
  • Ground×1
  • Ghost×1
  • Steel×1
  • Fire×1
  • Water×1
  • Grass×1
  • Electric×1
  • Ice×1
  • Dragon×1

Less damage from

  • Rock×0.8
  • Bug×0.8
  • Dark×0.8

Damage you take is limited to between ×0.5 and ×1.6, so these numbers can differ from the attack values on the type chart.

Data as of game version 0.8.18, read from the game's files (not play-tested).

PokeBonk Machamp (No. 68, Fighting) is the final form of the Machop line, reached when Machoke evolves. This page covers its stats, Ultimate, passive, starting moves, unlock challenge and damage taken by type, read from the game files of version 0.8.18. PokeBonk.gg is an unofficial fan site, and the game itself is at pokebonk.com.

How to play the Machop line

Machop’s line is the Fighter, and it is as simple as it looks. Its passive, Guts, gives +25% physical damage, and all four moves are Fighting: Karate Chop, Low Kick, Cross Chop and Dynamic Punch. The Ultimate grows in reach: Thousand Strikes sweeps the front with karate chops and pushes enemies back; Machoke’s Colossal Seismic is a high jump that stuns and launches everyone within 11 m; Machamp’s Four Arms hits in all four directions three times and ends in a confusing Dynamic Punch. The game’s code puts the evolutions at about level 30 and level 42. To join it, defeat 20 Alpha Pokémon. In a gameplay video from October 22, 2026, a player ran it on the harder difficulties with an all-Fighting melee setup. Pick it if you like one clear plan.

What changes from Machoke to Machamp

Compared with Machoke:

  • Base stat total: 405 → 505 (+100).
  • Biggest gains: Attack +30 and Sp. Def +25.
  • Types stay Fighting, so damage taken by type is unchanged.
  • Ultimate: tier 2 Colossal Seismic → tier 3 Four Arms.
  • The family passive Guts and the starting moves stay the same.

Machamp is the final form of the Machop line.

Frequently asked questions

What is Machamp weak to in PokeBonk?

Flying, Psychic and Fairy deal the most damage to Machamp: ×1.35. The least comes from Rock, Bug and Dark: ×0.8. Damage you take is limited to between ×0.5 and ×1.6.

What Ultimate does Machamp use in PokeBonk?

Machamp uses Four Arms, tier 3 of 3 in the Machop line: Four arms strike in all four directions three times and it all ends in a Dynamic Punch that confuses.

How do I unlock Machamp in PokeBonk?

Machamp comes from Machoke evolving during a run. The League challenge of the Machop line: “Defeat 20 Alpha Pokémon”