PokeBonk Machop: Fighting first form
Updated
Play PokeBonk now#066Machop
Stage 1 of 3
Base stats
- HP
- 70
- Attack
- 80
- Defense
- 50
- Sp. Atk
- 35
- Sp. Def
- 35
- Speed
- 35
- Total
- 305
Ultimate by evolution stage
- Tier 1 · MachopThis formThousand StrikesThree bursts of karate chops sweep the front in a fan and push everyone back.
- Tier 2 · MachokeColossal SeismicYou jump very high and come down with all your weight: an enormous fissure stuns and launches everyone within 11 m.
- Tier 3 · MachampFour ArmsFour arms strike in all four directions three times and it all ends in a Dynamic Punch that confuses.
Evolution line
League family
Role: Fighter
Passive: Guts — +25% physical damage.
Starting moves:
- Karate ChopFighting
- Low KickFighting
- Cross ChopFighting
- Dynamic PunchFighting
Unlock challenge
- Defeat 20 Alpha Pokémon.
Damage taken by attack type
More damage from
- Flying×1.35
- Psychic×1.35
- Fairy×1.35
Normal damage from
- Normal×1
- Fighting×1
- Poison×1
- Ground×1
- Ghost×1
- Steel×1
- Fire×1
- Water×1
- Grass×1
- Electric×1
- Ice×1
- Dragon×1
Less damage from
- Rock×0.8
- Bug×0.8
- Dark×0.8
Damage you take is limited to between ×0.5 and ×1.6, so these numbers can differ from the attack values on the type chart.
Data as of game version 0.8.18, read from the game's files (not play-tested).
PokeBonk Machop (No. 66, Fighting) is the first form of the Machop line. This page covers its stats, Ultimate, passive, starting moves, unlock challenge and damage taken by type, read from the game files of version 0.8.18. PokeBonk.gg is an unofficial fan site, and the game itself is at pokebonk.com.
How to play the Machop line
Machop’s line is the Fighter, and it is as simple as it looks. Its passive, Guts, gives +25% physical damage, and all four moves are Fighting: Karate Chop, Low Kick, Cross Chop and Dynamic Punch. The Ultimate grows in reach: Thousand Strikes sweeps the front with karate chops and pushes enemies back; Machoke’s Colossal Seismic is a high jump that stuns and launches everyone within 11 m; Machamp’s Four Arms hits in all four directions three times and ends in a confusing Dynamic Punch. The game’s code puts the evolutions at about level 30 and level 42. To join it, defeat 20 Alpha Pokémon. In a gameplay video from October 22, 2026, a player ran it on the harder difficulties with an all-Fighting melee setup. Pick it if you like one clear plan.
Where the Machop line starts
Machop starts the Machop line with a base stat total of 305 (Attack highest at 80), the tier 1 Ultimate Thousand Strikes and the family passive Guts. Machop evolves into Machoke at about level 30 (worked out from the game code, not play-tested).
Pokémon of the same type
All 151 Pokémon in the PokédexUnlock challenges for every familyType chart
Frequently asked questions
What is Machop weak to in PokeBonk?
Flying, Psychic and Fairy deal the most damage to Machop: ×1.35. The least comes from Rock, Bug and Dark: ×0.8. Damage you take is limited to between ×0.5 and ×1.6.
What Ultimate does Machop use in PokeBonk?
Machop uses Thousand Strikes, tier 1 of 3 in the Machop line: Three bursts of karate chops sweep the front in a fan and push everyone back.
How do I unlock Machop in PokeBonk?
Complete its League challenge, then capture Machop during a run. The challenge: “Defeat 20 Alpha Pokémon”
More guides
- BuildsStarter passives, Ultimates and what to pick on level-up
- PokédexAll 151 Kanto Pokémon, evolution lines and Ultimates
- Unlock PokémonThe League challenge for each of the 79 Kanto families
- Type chartAll 18 types with the multipliers the game applies: ×1.35, ×0.8 and ×0.5
- ControlsKeyboard, mouse and touch controls
- ShinyHow shiny Pokémon and shiny looks work
- MultiplayerFriends, clans and leaderboards (no live co-op yet)
- MobilePlay in your phone's browser with touch controls
- Lag fixWhat to try when the game stutters in your browser
- UpdatesPatch notes since 0.5.0 and what Season 2 changed