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PokeBonk Machop: Fighting first form

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#066Machop

Fighting

Stage 1 of 3

Base stats

HP
70
Attack
80
Defense
50
Sp. Atk
35
Sp. Def
35
Speed
35
Total
305

Ultimate by evolution stage

  1. Tier 1 · MachopThis formThousand StrikesThree bursts of karate chops sweep the front in a fan and push everyone back.
  2. Tier 2 · MachokeColossal SeismicYou jump very high and come down with all your weight: an enormous fissure stuns and launches everyone within 11 m.
  3. Tier 3 · MachampFour ArmsFour arms strike in all four directions three times and it all ends in a Dynamic Punch that confuses.

Evolution line

  1. Machop
  2. MachokeLv. 30
  3. MachampLv. 42

Evolution levels are worked out from the game code and have not been play-tested.

League family

Role: Fighter

Passive: Guts — +25% physical damage.

Starting moves:

  • Karate ChopFighting
  • Low KickFighting
  • Cross ChopFighting
  • Dynamic PunchFighting

Unlock challenge

  • Defeat 20 Alpha Pokémon.

Unlock challenges for every family

Damage taken by attack type

More damage from

  • Flying×1.35
  • Psychic×1.35
  • Fairy×1.35

Normal damage from

  • Normal×1
  • Fighting×1
  • Poison×1
  • Ground×1
  • Ghost×1
  • Steel×1
  • Fire×1
  • Water×1
  • Grass×1
  • Electric×1
  • Ice×1
  • Dragon×1

Less damage from

  • Rock×0.8
  • Bug×0.8
  • Dark×0.8

Damage you take is limited to between ×0.5 and ×1.6, so these numbers can differ from the attack values on the type chart.

Data as of game version 0.8.18, read from the game's files (not play-tested).

PokeBonk Machop (No. 66, Fighting) is the first form of the Machop line. This page covers its stats, Ultimate, passive, starting moves, unlock challenge and damage taken by type, read from the game files of version 0.8.18. PokeBonk.gg is an unofficial fan site, and the game itself is at pokebonk.com.

How to play the Machop line

Machop’s line is the Fighter, and it is as simple as it looks. Its passive, Guts, gives +25% physical damage, and all four moves are Fighting: Karate Chop, Low Kick, Cross Chop and Dynamic Punch. The Ultimate grows in reach: Thousand Strikes sweeps the front with karate chops and pushes enemies back; Machoke’s Colossal Seismic is a high jump that stuns and launches everyone within 11 m; Machamp’s Four Arms hits in all four directions three times and ends in a confusing Dynamic Punch. The game’s code puts the evolutions at about level 30 and level 42. To join it, defeat 20 Alpha Pokémon. In a gameplay video from October 22, 2026, a player ran it on the harder difficulties with an all-Fighting melee setup. Pick it if you like one clear plan.

Where the Machop line starts

Machop starts the Machop line with a base stat total of 305 (Attack highest at 80), the tier 1 Ultimate Thousand Strikes and the family passive Guts. Machop evolves into Machoke at about level 30 (worked out from the game code, not play-tested).

Frequently asked questions

What is Machop weak to in PokeBonk?

Flying, Psychic and Fairy deal the most damage to Machop: ×1.35. The least comes from Rock, Bug and Dark: ×0.8. Damage you take is limited to between ×0.5 and ×1.6.

What Ultimate does Machop use in PokeBonk?

Machop uses Thousand Strikes, tier 1 of 3 in the Machop line: Three bursts of karate chops sweep the front in a fan and push everyone back.

How do I unlock Machop in PokeBonk?

Complete its League challenge, then capture Machop during a run. The challenge: “Defeat 20 Alpha Pokémon”