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PokeBonk Machoke: Fighting middle form

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#067Machoke

Fighting

Stage 2 of 3

Base stats

Change compared with Machop

HP
80
+10
Attack
100
+20
Defense
70
+20
Sp. Atk
50
+15
Sp. Def
60
+25
Speed
45
+10
Total
405
+100

Ultimate by evolution stage

  1. Tier 1 · MachopThousand StrikesThree bursts of karate chops sweep the front in a fan and push everyone back.
  2. Tier 2 · MachokeThis formColossal SeismicYou jump very high and come down with all your weight: an enormous fissure stuns and launches everyone within 11 m.
  3. Tier 3 · MachampFour ArmsFour arms strike in all four directions three times and it all ends in a Dynamic Punch that confuses.

Evolution line

  1. Machop
  2. MachokeLv. 30
  3. MachampLv. 42

Evolution levels are worked out from the game code and have not been play-tested.

League family

Role: Fighter

Passive: Guts — +25% physical damage.

Starting moves:

  • Karate ChopFighting
  • Low KickFighting
  • Cross ChopFighting
  • Dynamic PunchFighting

Unlock challenge

The challenge belongs to the Machop family.

  • Defeat 20 Alpha Pokémon.

Unlock challenges for every family

Damage taken by attack type

More damage from

  • Flying×1.35
  • Psychic×1.35
  • Fairy×1.35

Normal damage from

  • Normal×1
  • Fighting×1
  • Poison×1
  • Ground×1
  • Ghost×1
  • Steel×1
  • Fire×1
  • Water×1
  • Grass×1
  • Electric×1
  • Ice×1
  • Dragon×1

Less damage from

  • Rock×0.8
  • Bug×0.8
  • Dark×0.8

Damage you take is limited to between ×0.5 and ×1.6, so these numbers can differ from the attack values on the type chart.

Data as of game version 0.8.18, read from the game's files (not play-tested).

PokeBonk Machoke (No. 67, Fighting) is the middle form of the Machop line, reached when Machop evolves. This page covers its stats, Ultimate, passive, starting moves, unlock challenge and damage taken by type, read from the game files of version 0.8.18. PokeBonk.gg is an unofficial fan site, and the game itself is at pokebonk.com.

How to play the Machop line

Machop’s line is the Fighter, and it is as simple as it looks. Its passive, Guts, gives +25% physical damage, and all four moves are Fighting: Karate Chop, Low Kick, Cross Chop and Dynamic Punch. The Ultimate grows in reach: Thousand Strikes sweeps the front with karate chops and pushes enemies back; Machoke’s Colossal Seismic is a high jump that stuns and launches everyone within 11 m; Machamp’s Four Arms hits in all four directions three times and ends in a confusing Dynamic Punch. The game’s code puts the evolutions at about level 30 and level 42. To join it, defeat 20 Alpha Pokémon. In a gameplay video from October 22, 2026, a player ran it on the harder difficulties with an all-Fighting melee setup. Pick it if you like one clear plan.

What changes from Machop to Machoke

Compared with Machop:

  • Base stat total: 305 → 405 (+100).
  • Biggest gains: Sp. Def +25 and Attack +20.
  • Types stay Fighting, so damage taken by type is unchanged.
  • Ultimate: tier 1 Thousand Strikes → tier 2 Colossal Seismic.
  • The family passive Guts and the starting moves stay the same.

Machoke evolves into Machamp at about level 42 (worked out from the game code, not play-tested).

Frequently asked questions

What is Machoke weak to in PokeBonk?

Flying, Psychic and Fairy deal the most damage to Machoke: ×1.35. The least comes from Rock, Bug and Dark: ×0.8. Damage you take is limited to between ×0.5 and ×1.6.

What Ultimate does Machoke use in PokeBonk?

Machoke uses Colossal Seismic, tier 2 of 3 in the Machop line: You jump very high and come down with all your weight: an enormous fissure stuns and launches everyone within 11 m.

How do I unlock Machoke in PokeBonk?

Machoke comes from Machop evolving during a run. The League challenge of the Machop line: “Defeat 20 Alpha Pokémon”