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PokeBonk Voltorb: Electric first form

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#100Voltorb

Electric

Stage 1 of 2

Base stats

HP
40
Attack
30
Defense
50
Sp. Atk
55
Sp. Def
55
Speed
100
Total
330

Ultimate by evolution stage

  1. Tier 1 · VoltorbThis formElectric RollYou roll from enemy to enemy eight times and every impact bursts into sparks that paralyze.
  2. Tier 2 · ElectrodeBig ExplosionYou charge up with electricity and explode without fainting: a 15 m explosion with eight electric fissures; with Maturity, Voltorb dive down and burst.

Evolution line

  1. Voltorb
  2. ElectrodeLv. 40

Evolution levels are worked out from the game code and have not been play-tested.

League family

Role: Bomb

Passive: Aftermath — +15% speed. Enemies you defeat have a 12% chance to explode (3 m, Electric damage that paralyzes); with Electrode, 20%.

Starting moves:

  • SparkElectric
  • ElectrowebElectric
  • Rising VoltageElectric
  • DischargeElectric

Unlock challenge

  • Open 120 item Poké Balls.

Unlock challenges for every family

Damage taken by attack type

More damage from

  • Ground×1.35

Normal damage from

  • Normal×1
  • Fighting×1
  • Poison×1
  • Rock×1
  • Bug×1
  • Ghost×1
  • Fire×1
  • Water×1
  • Grass×1
  • Psychic×1
  • Ice×1
  • Dragon×1
  • Dark×1
  • Fairy×1

Less damage from

  • Flying×0.8
  • Steel×0.8
  • Electric×0.8

Damage you take is limited to between ×0.5 and ×1.6, so these numbers can differ from the attack values on the type chart.

Data as of game version 0.8.18, read from the game's files (not play-tested).

PokeBonk Voltorb (No. 100, Electric) is the first form of the Voltorb line. This page covers its stats, Ultimate, passive, starting moves, unlock challenge and damage taken by type, read from the game files of version 0.8.18. PokeBonk.gg is an unofficial fan site, and the game itself is at pokebonk.com.

How to play the Voltorb line

Voltorb’s line is the Bomb, and the enemies explode, not you. Its passive, Aftermath, gives +15% speed, and each enemy you defeat has a 12% chance to explode in a 3 m burst of Electric damage that paralyzes; as Electrode the chance is 20%. All four moves are Electric: Spark, Electroweb, Rising Voltage and Discharge. Electric Roll rolls you from enemy to enemy eight times, and every impact sparks and paralyzes. As Electrode it becomes Big Explosion: you charge up and explode without fainting, a 15 m blast with eight electric fissures. The game’s code puts Electrode at about level 40. To join it, open 120 item Poké Balls, which you do naturally while playing. Dense hordes are where it shines.

Where the Voltorb line starts

Voltorb starts the Voltorb line with a base stat total of 330 (Speed highest at 100), the tier 1 Ultimate Electric Roll and the family passive Aftermath. Voltorb evolves into Electrode at about level 40 (worked out from the game code, not play-tested).

Frequently asked questions

What is Voltorb weak to in PokeBonk?

Ground deal the most damage to Voltorb: ×1.35. The least comes from Flying, Steel and Electric: ×0.8. Damage you take is limited to between ×0.5 and ×1.6.

What Ultimate does Voltorb use in PokeBonk?

Voltorb uses Electric Roll, tier 1 of 2 in the Voltorb line: You roll from enemy to enemy eight times and every impact bursts into sparks that paralyze.

How do I unlock Voltorb in PokeBonk?

Complete its League challenge, then capture Voltorb during a run. The challenge: “Open 120 item Poké Balls”